Back when 343 announced it was going to release a new version of Halo CE for it’s 10 year anniversary, I was worried. It’s very difficult to reimagine a game without pissing off it’s old fans, and very easy to screw it up. I must admit for a while I was really against the idea.
Fast forward a few months. We’ve had a few trailers and teasers released, and my suspicion is starting to thaw. The new graphics look really nice. And then comes the day that 343 confirms the rumors that the new graphics engine is built entirely on top of the original code, and at any time in game players can toggle back and forth between old and new. That little bit of news was the last straw and suddenly November 15th couldn’t come fast enough.
Fast forward a few months. We’ve had a few trailers and teasers released, and my suspicion is starting to thaw. The new graphics look really nice. And then comes the day that 343 confirms the rumors that the new graphics engine is built entirely on top of the original code, and at any time in game players can toggle back and forth between old and new. That little bit of news was the last straw and suddenly November 15th couldn’t come fast enough.
Read my full article at TekGoblin.com.
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